Flash Game Design  
 
   
 
Tutorials Articles
   
       
 
 
Step 9.
This is the 2nd part of this Flash tutorial. Next, right click on the mask layer and choose "mask".
 
 
Step 10.
Convert (f8) the circle into an MC named "mask". Since we will be add 4 images we can reuse the circle for all the mask.
 
Step 11.
We will need to reuse this first image for when the slideshow restarts, so convert (f8) the circle into an MC named "image1".
 
Step 12.
Click on the 60th frame of the image layer and press f5 to create the frames for the image.
Next go to part 3 of this flash tutorial.
Part: 1 | 2 | 3 | 4 | 5 | 6
 
 
 
Site Copyright © 2006 - 2009 Nick DS. All rights reserved.