Flash Game Design
Tutorials
Articles
Step 9.
This is the 2nd part of this Flash tutorial. Next, right click on the mask layer and choose "mask".
Step 10.
Convert (f8) the circle into an MC named "mask". Since we will be add 4 images we can reuse the circle for all the mask.
Step 11.
We will need to reuse this first image for when the slideshow restarts, so convert (f8) the circle into an MC named "image1".
Step 12.
Click on the 60th frame of the image layer and press f5 to create the frames for the image.
Next go to
part 3
of this flash tutorial.
Part:
1
| 2
|
3
|
4
|
5
|
6
Flash Game Design
|
Photoshop & Flash Tutorials
Privacy Policy
|
Contact
Site Copyright © 2008
Nick DS
. All rights reserved.