This is the 4th part of this Flash tutorial. Next, double click on the "button" symbol, create a key frame (f6) in the over state, and change it's color to a light green (#DAE8E1).
Step 15.
Go back to the menu MC and drage the first frame of the layer over to the 2nd frame, leaving the first frame as blank. From the properties panel, give the button the instance name "button1". We will later use this istance name to tell the pages MC to go to a specific label.
Step 16.
Create a new layer, named "button2", and copy and paste the button1 frame on to the button 2 frame. Give the 2nd button the instance name "button2"
Step 17.
Do the same for 3 others buttons, giving them an instance name also.
Step 18.
Highlight frame 15 of the the layers and create a key frame (f6) for each of them