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| Part 3) Adding the Images |
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| Step 4. |
| Now it's time to add some images, which I've made 360x280 in size. I'll be adding 5 in total for this tutorial. Drag one of the images anywhere onto the stage. |
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| Step 5. |
| Convert the first image into an MC called image_0, giving it the same Identifier. Each image will be given a number, so that we can easily reference it with Actionscript later on. |
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| Step 6. |
| Delete the image_ MC from the stage, add another image and conver it to an MC called image_1, also giving it the same Identifier as it's name. As you can see, from the image below of the library, I've added 4 images and converted them to MC's, and then placed them in a folder called 'images' . You'll need a minimum of 2 images for this tutorial. |
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| Step 7. |
| Next, add a thumbnail image for each larger image. As you can see I've made the thumbnail have a width of 72, so that 5 thumbnails will line up, and equal the width (360) of the main image |
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| Step 8. |
| Convert the thumbnail to a symbol called 'thumb_0', giving it the same Identifier. |
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| Step 9. |
| As you can see again, Ive added 5 thumbnails and converted them to MC's. Delete all the MC's that are on the stage, becuase they'll all be added dymically within Actionscript in the next part. |
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