Flash Game Design  
Tutorials Articles
 
Step 8.
This is the 3rd part of this Photoshop tutorial. Change the rectangle's blending mode to "multiply", reduce it's opacity to 70, and then delete the center, with a rectangular selection. Next, fill a new layer with a bright green (9EFF37), set the background color to dark green () and then apply difference clouds (filter > render > render clouds). You might need to rpeat the clouds filter to achieve a nice contrast of dark and light green, like in image b). Apply the ocean ripply filter (filter > distort > ocean ripple) and then make a rectangular selection (image c). Cut the selection into a new layer, delete the rest and then move it to the position shown in image d).
 
a)   b) Click to Enlarge   c) Click to Enlarge   d)
 
Step 9.
Use the transform tool to scale it to fit in the gap of the rounded rectangle. Make a selection of it, create a new layer and set it's blending mode to "overlay" and opacity to 70%. Set the foreground color to white, choose the reflected gradient and then use it to create a foreground to transparent gradient. You should end up with a glow in the center of the green layer (image d). Merge the glow with the green ripple layer.
 
a)   b)   c)   d)
 
Step 10.
Create a small white rounded rectangle and then go to [ Part 4 ] of this Photoshop tutorial.
 
 
   
   
Site Copyright © 2008 Nick DS. All rights reserved.